[INCLUDE : common/materials_carpaint.ini]

[SHADER_REPLACEMENT_0 : Material_CarPaint_Pearl]
CarPaintMaterial = Material, Material_Udder
SpecularSun = 1, 1200
FresnelMax = 0.7
FresnelC = 0.04
AmbientSpecular = 2
AmbientSpecularEXP = 1.2


[SHADER_REPLACEMENT_2 : Material_CarPaint_Pearl]
CarPaintMaterial = Wheel_S1
SpecularSun = 1, 1200
ClearCoatSpecular = 1
FresnelMax = 0.7
FresnelC = 0.04
FlakesK = 0.2
SpecularBase = 0.5, 30