
[INCLUDE: common/navigators.ini]

[Navigator_StyleNavitel]
Meshes = Center_GPS
Resolution = 800, 800
Offset = 32, 267
Size = 745, 270



[DATA] 
DISABLE_LIGHTSINI=1

[BRAKEDISC_FX]
ACTIVE = 0

[INCLUDE]
INCLUDE = common/no_popup_lights.ini, common/custom_emissive.iniddds

[BOUNCED_INTERIOR_LIGHT]
MULT=1,1,1,0.01

 ;       ///ANIMATIONS///

[ANIMATION_0]
FILE= car_hood.ksanim
TIME= 1.5
BIND_TO_EXTRA_A=1

[ANIMATION_1]
FILE=Navigation.ksanim
TIME= 0.05
INPUT_THRESHOLD_INVERSE = 1
BIND_TO_TRACTIONCONTROL=1

[ANIMATION_2]
FILE= car_door_L.ksanim
TIME= 1.3
BIND_TO_EXTRA_B=1

[ANIMATION_3]
FILE= car_door_R.ksanim
TIME= 1.3
BIND_TO_EXTRA_B=1

[ANIMATION_4]
FILE= Driver_Seat.ksanim
TIME= 4.0
BIND_TO_EXTRA_B=1


[ANIMATION_5]
FILE= Mirrors.ksanim
TIME= 2.0
BIND_TO_GEAR_N=1


[ANIMATION_6]
FILE= car_windows.ksanim
TIME= 2.0
BIND_TO_EXTRA_C=1

[ANIMATION_7]
FILE=HUD.ksanim
TIME= 0.1
INPUT_THRESHOLD_INVERSE = 1
BIND_TO_TRACTIONCONTROL=1


[ANIMATION_8]
FILE=Gear_D.ksanim
TIME= 0.2
BIND_TO_GEAR_D=1

[ANIMATION_9]
FILE=Gear_R.ksanim
TIME= 0.4
BIND_TO_GEAR_R=1


[WIPERS_TRACE_...]
SURFACE = EXT_Glass, INT__Glass, EXT_Plastic_Misc_Black
WIPERS = Right_Wiper_Blade, Right_Wiper_Rubber, Left_Wiper_Blade, Left_Wiper_Rubber


[WIPERS]
WIND_THRESHOLDS_KMH = 140, 275 ; speed for wipers to start vibrating and for maximum vibration
WIND_AMPLITUDE_MULT = 1 ; multiplier for amplitude
WIND_FREQUENCY_MULT = 1 ; multiplier for frequency
WIND_OFFSET = 0.03 ; base animation 

[INSTRUMENTS]
FUEL_SPLASH_MULT=-0
HAZARDS_G_THRESHOLD=-1
SPEED_FIX=1
SPEED_LAG=0.96
SPEED_LIMIT=300

     ///ODOMETER///

[ODOMETER_MAIN]
DIGITAL_ITEM=4
DIGITAL_ITEM_NUMBER_FORMAT=06.0
UPPER_BOUND=999999
; add zero to add leading zeros

[ODOMETER_TRIP]
DIGITAL_ITEM=5
DIGITAL_ITEM_NUMBER_FORMAT=06.1
UPPER_BOUND=9999

[BASIC]
BRAKES_THRESHOLD=0.01
ENGINE_STALLED_RPM_THRESHOLD=1
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
HEADLIGHTS_ARE_HEADLIGHTS=1
HORN_AS_SIREN=0
IS_LOW_BEAM_AVAILABLE=1
LIGHT_DAMAGE_SPEED_MAX=120
LIGHT_DAMAGE_SPEED_MIN=80
STOP_LODS_ADJUSTMENT=0
TURNING_LIGHTS_REPEAT=1


[LIGHTING]
EMISSIVE_BRAKELIGHTS_MULT=1
EMISSIVE_HEADLIGHTS_MULT=1
EMISSIVE_MULT=1
EMISSIVE_PARKINGLIGHTS_MULT=1
INTERIOR_FAKE_SHADOW_FADE=0.2
INTERIOR_FAKE_SHADOW_HEIGHT=0.4
INTERIOR_FAKE_SHADOW_OPACITY=0.9
INTERIOR_FAKE_UPPER_SHADOW_FADE=0.1
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=-0.1
LIT_MULT=1
SPECULAR_MULT=1


[LIGHT_HEADLIGHT_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1.1, 1.1, 1.17, 10
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0.1, 0.8
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=130
LOWBEAM_RANGE_MULT=0.8
LOWBEAM_RANGE_ONCOMING_MULT=0.4
MIRROR=0.624442
MIRROR_DIRECTION=0
POPUP_ENABLED=0
POSITION=0, 0.79, 2.0
RANGE=480
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=0.27
SECOND_SPOT_RANGE=50
SECOND_SPOT_SHARPNESS=0.58
SECOND_SPOT_SKIP=0.3
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=40
SPOT_EDGE=0.02088, 0.01992, 0.018
SPOT_EDGE_SHARPNESS=50
SPOT_SHARPNESS=0
SPOT_UP=0.0499376, 0.998752, 0

[LIGHT_BRAKEDISCS_FRONT]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 0.5, 0, 1.2
DEBUG=0
DIFFUSE_CONCENTRATION=0.88
DIRECTION=1, 0, 0
EXTERIOR_ONLY=1
FADE_AT=30
FADE_SMOOTH=5
GLOW_BOUNDARY_FROM=1
GLOW_BOUNDARY_TO=10
INTERIOR_ONLY=0
MIRROR_DIRECTION=1
NO_SELF_SPECULAR=1
OFF_FADE_MULT=0.3
OFF_RANGE_MULT=0.5
POSITION=0, 0, 0
RANGE=0.65
RANGE_GRADIENT_OFFSET=0.35
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=130
SPOT_SHARPNESS=0.8

[LIGHT_BRAKEDISCS_REAR]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 0.5, 0, 1.2
DEBUG=0
DIFFUSE_CONCENTRATION=0.88
DIRECTION=1, 0, 0
EXTERIOR_ONLY=1
FADE_AT=30
FADE_SMOOTH=5
GLOW_BOUNDARY_FROM=1
GLOW_BOUNDARY_TO=10
INTERIOR_ONLY=0
MIRROR_DIRECTION=1
NO_SELF_SPECULAR=1
OFF_FADE_MULT=0.3
OFF_RANGE_MULT=0.5
POSITION=0, 0, 0
RANGE=0.65
RANGE_GRADIENT_OFFSET=0.35
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=130
SPOT_SHARPNESS=0.8

[LIGHT_BRAKE_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 0.181034, 0, 3
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0, -1
EXTERIOR_ONLY=1
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.655593
MIRROR_DIRECTION=0
POSITION=0, 0.825127, -2.77
RANGE=5
RANGE_GRADIENT_OFFSET=0.25
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=155
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=10
SPOT_SHARPNESS=0.4

[LIGHT_EXTRA_0]
BIND_TO_EXTRA_D=1
BIND_TO_HEADLIGHTS=0
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 0.1, 0, 5
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0, -1
EXTERIOR_ONLY=1
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.655593
MIRROR_DIRECTION=0
POSITION=0, 0.825127, -2.2
RANGE=3
RANGE_GRADIENT_OFFSET=0.25
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=100
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=10
SPOT_SHARPNESS=0.4

[AUDIO_PROPERTIES]
TURBO_THROTTLE = 1


[AUDIO_VOLUME]
BACKFIRE_INT=1.0
BACKFIRE_EXT=1.0
BODYWORK=1.0
DIRT=1.0
DOWN_SHIFT=1.0
ENGINE_EXT=1.0
ENGINE_INT=1.0
GEAR_EXT=1.0
GEAR_GRIND=1.0
GEAR_INT=1.0
HORN=1.0
LIMITER=1.0
TRACTION_CONTROL_EXT=1.0
TRACTION_CONTROL_INT=1.0
TRANSMISSION=1.0
TURBO=2.0
WIND=0.2
SKID_EXT = 0.72
SKID_INT = 0.72


[AUDIO_PITCH]
ENGINE_EXT = 1.0
ENGINE_INT = 1.0
GEAR_EXT = 1.0
GEAR_INT = 1.0
BODYWORK = 1.0
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1.0
BACKFIRE_INT = 1.0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.0
LIMITER = 1.0
TURBO = 1.0
HIT = 1.0
SCRAPE = 1.0
WHEEL = 1.0
SKID_EXT = 1.15
SKID_INT = 1.15

 ;       ///OPENDOORS_LIGHTS///

[EMISSIVE_OPENDOORS_0]
NAME=
TOGGLE_VISIBILITY = 0
COLOR=30, 30, 30, 5
LAG=0.9
SIMULATE_HEATING=0.5
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5



 ;       ///LIGHTS///

[INCLUDE: common/custom_emissive.ini]

[CustomEmissiveMulti]
Meshes = shifterassy_a001
Resolution = 512, 512
UseEmissive0AsFallback = 1
; Debug = 1 ; uncomment me to see the areas nicely

@ = MultiItem, Role = GEAR_N , Start = "107, 186", Size = "71, 99" , Color = "60,0,0", Lag = 0.2
@ = MultiItem, Role = GEAR_D , Start = "358, 190", Size = "136, 145" , Color = "60,0,0", Lag = 0.2
@ = MultiItem, Role = GEAR_R , Start = "28, 69", Size = "93, 90" , Color = "60,0,0", Lag = 0.2
@ = MultiItem, Role = LIGHT , Start = "107, 186", Size = "71, 99" , Color = "5,2,1", Lag = 0.2
@ = MultiItem, Role = LIGHT , Start = "352, 193", Size = "61, 68" , Color = "5,2,1", Lag = 0.2
@ = MultiItem, Role = LIGHT , Start = "28, 69", Size = "93, 90" , Color = "5,2,1", Lag = 0.2
@ = MultiItem, Role = LIGHT , Start = "428, 252", Size = "60, 74" , Color = "5,2,1", Lag = 0.2
@ = MultiItem, Role = LIGHT , Start = "201, 78", Size = "131, 364" , Color = "5,2,1", Lag = 0.2
@ = MultiItem, Role = LIGHT , Start = "51, 168", Size = "55, 72" , Color = "5,2,1", Lag = 0.2
@ = MultiItem, Role = LIGHT , Start = "409, 219", Size = "37, 37" , Color = "5,2,1", Lag = 0.2
@ = MultiItem, Role = LIGHT , Start = "398, 256", Size = "35, 30" , Color = "5,2,1", Lag = 0.2



[EMISSIVE_LIGHT_0]
NAME=Gauge_Cluster
OFF_COLOR=8,8,8, 8
LAG=0.1
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_1]
NAME=RPM_Needle_Glow, SPEED_Needle_Glow, FUEL_Needle_Glow
OFF_COLOR=15,0,0, 4
LAG=0.2
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=0
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_2]
NAME=Rear_Lights
BIND_TO_HEADLIGHTS=1
COLOR=28,3,0.5, 2.5
LAG=0.2
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=0
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_3]
NAME=Taillights_Housings
BIND_TO_HEADLIGHTS=1
COLOR=2,2,1, 2
LAG=0.2
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=0
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_4]
NAME=polymsh_sub5, INT_Decals, INT_Decals_1, GEO_Cockpit_HR_decals_SUB0, INT_Decals_4, Light_Knob_Decals
BIND_TO_HEADLIGHTS=1
COLOR=5,3,1, 1
LAG=0.2
SIMULATE_HEATING=0.1
LOCATION=FRONT
CAST_LIGHT=0
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_5]
NAME=Lowbeams
BIND_TO_HEADLIGHTS=1
COLOR=230,230,280, 12
LAG=0.88
SIMULATE_HEATING=0.8
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_6]
NAME=Right_Lazers, Left_Lazers
OFF_COLOR=90,90,120, 1.5
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_7]
NAME=Right_Lazers_Glass, Left_Lazers_Glass
OFF_COLOR=9,9,12, 0.8
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_8]
NAME=Dials_Alpha
OFF_COLOR=3,3,3, 2
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_9]
NAME=RPM_Needle, SPEED_Needle, FUEL_Needle
OFF_COLOR=1,1,1, 12
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_10]
NAME=Warning_light
TOGGLE_VISIBILITY = 1
COLOR=1,15,1, 3
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5


[EMISSIVE_LIGHT_11]
NAME=steer_but, INT_Decals_SUB0, INT_Decals_SUB1, shifterassy_a001, INT_Decals_3, polymsh86_SUB10, polymsh87_SUB12, Seats_M_Logo
COLOR=15,8,5, 1.5
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_12]
NAME=boostbar_0, boostbar_1, boostbar_2, boostbar_3, boostbar_4, boostbar_5, boostbar_6, boostbar_7, boostbar_8, boostbar_9, boostbar_10, boostbar_11, boostbar_12, boostbar_13, boostbar_14, boostbar_15, boostbar_16, boostbar_17, boostbar_18, boostbar_19, boostbar_20, boostbar_21, boostbar_22, boostbar_23, boostbar_24, boostbar_25, boostbar_26, boostbar_27, boostbar_28, boostbar_29, boostbar_30, boostbar_31, boostbar_32, boostbar_33, boostbar_34
OFF_COLOR=5,5,5, 7
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_13]
NAME=Sport_Display
OFF_COLOR=2,2,2, 1.34
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_14]
NAME=hp_Needle_Glow, tq_Needle_Glow, Arow_Reverse
OFF_COLOR=2,1.2,1.2, 4
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_15]
NAME=tq_Continuer, hp_Continuer, tq_Glow, hp_Glow
OFF_COLOR=3,3,3, 4
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_16]
NAME=Air_Cond_Display
OFF_COLOR=3,3,3, 2
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5


[EMISSIVE_LIGHT_17]
NAME=Center_GPS
OFF_COLOR=1,1,1, 1.2
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_18]
NAME=Plate_Lights
COLOR=2,1.8,1.1, 13
LAG=0.66
SIMULATE_HEATING=0.66
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5


[EMISSIVE_LIGHT_19]
NAME=Taillights_BMW_LCI
COLOR=5,1,0.5, 3
LAG=0.2
SIMULATE_HEATING=0.0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_20]
NAME=M2_Headlights_Adaptive_LED
OFF_COLOR=2,2,3, 4
LAG=0.2
SIMULATE_HEATING=0.20
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5


[EMISSIVE_LIGHT_21]
NAME=HUD_RPM_0, HUD_RPM_1, HUD_RPM_2, HUD_RPM_3, HUD_RPM_4, HUD_RPM_5, HUD_RPM_6, HUD_RPM_7, HUD_RPM_8, HUD_RPM_9, HUD_RPM_10, HUD_RPM_11, HUD_RPM_12, HUD_RPM_13, HUD_RPM_14, HUD_RPM_15, HUD_RPM_16, HUD_RPM_17, HUD_RPM_18, HUD_RPM_19, HUD_RPM_20
OFF_COLOR=2,2,2, 0.5
LAG=0.2
SIMULATE_HEATING=0.20
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_22]
NAME=GEO_HUD_Back, GEO_HUD_main
OFF_COLOR=2,2,2, 1
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_23]
NAME=HUD_RPM_21
OFF_COLOR=2,1.2,0, 2
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_24]
NAME=HUD_RPM_22, HUD_RPM_23, HUD_RPM_24, HUD_RPM_25, HUD_RPM_26, HUD_RPM_27, HUD_RPM_28, HUD_RPM_29, HUD_RPM_30
OFF_COLOR=2,0,0, 2
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5


[EMISSIVE_LIGHT_25]
NAME=HUD_TAG_0, HUD_TAG_1, HUD_TAG_2, HUD_TAG_3, HUD_TAG_4, HUD_TAG_5
OFF_COLOR=2,2,0, 2
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_26]
NAME=HUD_TAG_6, HUD_TAG_7
OFF_COLOR=2,0,0, 2
LAG=0.2
SIMULATE_HEATING=0.2
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5


 ;       ///ANALOG_EXTRA///


[ANALOG_INDICATOR_...]
INPUT=ENGINE_POWER
NAME=HP_Needle
ZERO=0.0
STEP=-0.53
INPUT_LAG_DOWN=0.98
INPUT_LAG_DOWN=0.98

[ANALOG_INDICATOR_...]
INPUT=ENGINE_TORQUE
NAME=TQ_Needle
ZERO=0.0
STEP=-0.44
INPUT_LAG_DOWN=0.98
INPUT_LAG_DOWN=0.98


[ANALOG_INDICATOR_...]
INPUT=GAS
NAME=reverse_spin
ZERO=0.0
STEP=-231
INPUT_LAG_DOWN=0.98
INPUT_LAG_DOWN=0.98


 ;       ///REVERSE LIGHTS///

[EMISSIVE_REVERSE_0]
NAME =Right_Reverse_Light, Rear_Reverse_Lights; name (one or more) of a mesh to glow
COLOR = 20, 20, 32, 8          ; glowing color if condition is met
LAG = 0.2                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0      ; adds heating effect, going through orange tint while turning on and off
LOCATION = REAR             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 1       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights


[LIGHT_REVERSE_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 1, 1.3, 5
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0, -1
EXTERIOR_ONLY=1
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.44832
MIRROR_DIRECTION=0
NO_SELF_SPECULAR=1
POSITION=0, 0.8, -2.8
RANGE=3
RANGE_GRADIENT_OFFSET=0.5
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=155
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=0
SPOT_SHARPNESS=0.4

 ;       ///SELF LIGHTS///

[INCLUDE: common/selflighting.ini]


[SelfLight_Headlights]
POSITION=0.0, 0.95, -2.03
BOUND_TO = Rear_Brake_Lights
MIRROR=0.65
RANGE=0.3
DIRECTION=0,1,-0.5
COLOR= 32,10,0, 5

[SelfLight_Headlights]
POSITION=-0.0, 0.96, -2.07
BOUND_TO = Rear_FogLight
MIRROR=0.48
RANGE=0.3
SPOT=80
DIRECTION=0.1, -0, 0.1
COLOR=32,32,42, 50


[SelfLight_Headlights]
POSITION=0.0, 0.95, -2.03
BOUND_TO = Rear_Lights
MIRROR=0.65
RANGE=0.5
DIRECTION=0,1,-0.8
COLOR= 32,10,0, 2


[SelfLight_Headlights]
POSITION=-0.02, 1.44, -1.24
BOUND_TO = Brake_Top
MIRROR=0
RANGE=2.5
DIRECTION=0,0.8,-0.5
COLOR= 32,10,0, 0.5


[SelfLight_Headlights]
POSITION=-0.0, 0.81, 1.86
BOUND_TO = Lowbeams
MIRROR=0.68
RANGE=0.3
SPOT=80
DIRECTION=0, -0., 0.1
COLOR=32,32,42, 50

[SelfLight_Headlights]
POSITION=-0.0, 0.81, 1.75
BOUND_TO = Lowbeams
MIRROR=0.68
RANGE=0.3
SPOT=80
DIRECTION=0, -0., 0.1
COLOR=32,32,42, 10

[SelfLight_Headlights]
POSITION=-0.0, 0.80, 1.96
BOUND_TO = Highbeams
MIRROR=0.54
RANGE=0.3
SPOT=80
DIRECTION=0, -0., 0.1
COLOR=32,32,42, 50

[SelfLight_Headlights]
POSITION=-0.0, 0.80, 1.85
BOUND_TO = Highbeams
MIRROR=0.54
RANGE=0.3
SPOT=80
DIRECTION=0, -0., 0.1
COLOR=32,32,42, 10


[SelfLight_Headlights]
POSITION=-0.0, 0.78, 1.85
BOUND_TO = Right_Lazers
MIRROR=0.52
RANGE=0.3
SPOT=100
DIRECTION=0, -0., 0.1
COLOR=32,32,42, 10

[SelfLight_Headlights]
POSITION=-0.0, 0.78, 1.85
BOUND_TO = Right_Lazers
MIRROR=0.65
RANGE=0.3
SPOT=100
DIRECTION=0, -0., 0.1
COLOR=32,32,42, 10

[SelfLight_Headlights]
POSITION=-0.0, 0.81, 1.75
BOUND_TO = Right_Lazers
MIRROR=0.75
RANGE=0.3
SPOT=100
DIRECTION=0, -0., 0.1
COLOR=32,32,42, 10

[SelfLight_Headlights]
POSITION=-0.77, 0.84, 1.71
BOUND_TO = Right_Front_Blinkers
MIRROR=0.0
RANGE=0.3
SPOT=100
DIRECTION=0, 0, 0.1
COLOR=32,13,0, 10


[SelfLight_Headlights]
POSITION=0.77, 0.84, 1.71
BOUND_TO = Left_Front_Blinkers
MIRROR=0.0
RANGE=0.3
SPOT=100
DIRECTION=0, 0, 0.1
COLOR=32,13,0, 10



 ;       ///HIGHBEAMS///


[EMISSIVE_HIGHBEAM_0]
NAME=Highbeams
COLOR=200,200,220, 20
LAG=0.2
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_1]
NAME=warning_Highbeam
TOGGLE_VISIBILITY = 1
COLOR=0,0,100, 1
LAG=0.2
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5


 ;           ///BRAKE LIGHTS///
	 

[EMISSIVE_BRAKE_0]
NAME=Rear_Brake_Lights
COLOR=220,23,1, 1.5
LAG=0.4
SIMULATE_HEATING=0.5
LOCATION=REAR
CAST_LIGHT=1

[EMISSIVE_BRAKE_1]
NAME=Brake_Top
COLOR=100,3,1, 8
LAG=0.53
SIMULATE_HEATING=0.7
LOCATION=REAR
CAST_LIGHT=1


 ;          ///HAZARD LIGHTS///

[EMISSIVE_HAZARD_0]
COLOR=40,4,4,1
NAME=Warning_Button
FALLBACK_HEADLIGHTS_COLOR=40,4,4,0.7
LAG=0.2


[EMISSIVE_ABS_INACTION_0]
NAME=Warning_ABS
TOGGLE_VISIBILITY = 1
COLOR=20,4,0.1,3.5
LAG=0.2


[EMISSIVE_TRACTIONCONTROL_0]
NAME=Warning_TC_OFF
TOGGLE_VISIBILITY = 1
COLOR=0
OFF_COLOR=20,6,0.1,3.5
LAG=0.2

[EMISSIVE_TRACTIONCONTROL_1]
NAME=Warning_DSC_OFF
TOGGLE_VISIBILITY = 1
OFF_COLOR=10,3.1,0.1,3
COLOR=0
LAG=0.2

[EMISSIVE_TRACTIONCONTROL_INACTION_0]
COLOR=20,4,0.1,3.5
NAME=Warning_TC
TOGGLE_VISIBILITY = 1
LAG=0.2

[EMISSIVE_HANDBRAKE_0]
NAME=Warning_Handbrake
TOGGLE_VISIBILITY = 1
COLOR=45,0.7,0, 1.8
LAG=0.25

[EMISSIVE_...]
NAME=Warning_st_wheel
TOGGLE_VISIBILITY = 1
COLOR=20,4,0.1,3.5
BIND_TO=SUSP_DAMAGE
THRESHOLD=10
LAG=0.2

[EMISSIVE_...]
NAME=Warning_Engine
TOGGLE_VISIBILITY = 1
COLOR=20,4,0.1,3.5
INPUT=ENGINE_LIFE
INPUT_THRESHOLD = 700
INPUT_THRESHOLD_INVERSE = 1
LAG=0.2

[EMISSIVE_...]
NAME=Warning_Tires_press
TOGGLE_VISIBILITY = 1
COLOR=20,4,0.1,3.5
INPUT=TYRE_PRESSURE
INPUT_THRESHOLD = 38
INPUT_SELECTOR=MAX
INPUT_SELECTOR_PIVOT=5
LAG=0.2

[EMISSIVE_...]
NAME=warning_fuel
TOGGLE_VISIBILITY = 1
COLOR=20,3.5,0.1,35
INPUT=FUEL
INPUT_THRESHOLD = 12
INPUT_THRESHOLD_INVERSE = 1
LAG=0.2

[EMISSIVE_...]
NAME=warning_lane_assist, warning_lane_assist001
BIND_TO=STALLED 
TOGGLE_VISIBILITY = 1
COLOR=20,4,0.1,3.5
LAG=0.3

[EMISSIVE_...]
NAME=warning_seatbelt, warning_airbag
BIND_TO=STALLED 
TOGGLE_VISIBILITY = 1
COLOR=5,0 ,0 , 3.5
LAG=0.3


 ;       ///TURN_SIGNALS///

[EMISSIVE_TURNSIGNAL_LEFT_0]
NAME=Left_Front_Blinkers
COLOR=90,30,0, 15
LAG=0.2
SIMULATE_HEATING=0
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_LEFT_1]
NAME=glass_turn_L
TOGGLE_VISIBILITY = 1
COLOR=20,10,0, 6
LAG=0.2
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=0
CLUSTER_THRESHOLD=0

[EMISSIVE_TURNSIGNAL_LEFT_2]
NAME=Rear_Left_Blinker
FALLBACK_HEADLIGHTS_COLOR=3,2,1, 0.3
COLOR=20,5,1, 10
LAG=0.13
SIMULATE_HEATING=0.1
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_LEFT_3]
NAME=rSprite_turn_L
TOGGLE_VISIBILITY = 1
COLOR=20,10,0, 80
LAG=0.73
SIMULATE_HEATING=1
LOCATION=REAR
CAST_LIGHT=0
CLUSTER_THRESHOLD=0

[EMISSIVE_TURNSIGNAL_LEFT_4]
NAME=rGlass_turn_L
TOGGLE_VISIBILITY = 1
COLOR=20,10,0, 13
LAG=0.73
SIMULATE_HEATING=1
LOCATION=REAR
CAST_LIGHT=0
CLUSTER_THRESHOLD=0

[EMISSIVE_TURNSIGNAL_LEFT_5]
NAME=Left_Mirror_Blinker
TOGGLE_VISIBILITY = 0
COLOR=20,2,0, 13
LAG=0.2
SIMULATE_HEATING=0
LOCATION=LEFT

[EMISSIVE_TURNSIGNAL_LEFT_6]
NAME=Warning_L
TOGGLE_VISIBILITY = 1
COLOR=2,20,2, 3
LAG=0.2
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=0
CLUSTER_THRESHOLD=0


[EMISSIVE_TURNSIGNAL_RIGHT_0]
NAME=Right_Front_Blinkers
COLOR=90,30,0, 15
LAG=0.2
SIMULATE_HEATING=0
LOCATION=FRONT


[EMISSIVE_TURNSIGNAL_RIGHT_1]
NAME=glass_turn_R
TOGGLE_VISIBILITY = 1
COLOR=20,10,0, 6
LAG=0.2
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=0
CLUSTER_THRESHOLD=0

[EMISSIVE_TURNSIGNAL_RIGHT_2]
NAME=Rear_Right_Blinker
COLOR=20,5,1, 10
FALLBACK_HEADLIGHTS_COLOR=3,2,1, 0.3
LAG=0.13
SIMULATE_HEATING=0.1
LOCATION=REAR


[EMISSIVE_TURNSIGNAL_RIGHT_3]
NAME=rSprite_turn_R
TOGGLE_VISIBILITY = 1
COLOR=20,10,0, 80
LAG=0.73
SIMULATE_HEATING=1
LOCATION=REAR
CAST_LIGHT=0
CLUSTER_THRESHOLD=0

[EMISSIVE_TURNSIGNAL_RIGHT_4]
NAME=rGlass_turn_R
TOGGLE_VISIBILITY = 1
COLOR=20,10,0, 13
LAG=0.73
SIMULATE_HEATING=1
LOCATION=REAR
CAST_LIGHT=0
CLUSTER_THRESHOLD=0

[EMISSIVE_TURNSIGNAL_RIGHT_5]
NAME=Right_Mirror_Blinker
TOGGLE_VISIBILITY = 0
COLOR=20,2,0, 13
LAG=0.2
SIMULATE_HEATING=0
LOCATION=RIGHT

[EMISSIVE_TURNSIGNAL_RIGHT_6]
NAME=Warning_R
TOGGLE_VISIBILITY = 1
COLOR=2,20,2, 3
LAG=0.2
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=0
CLUSTER_THRESHOLD=0


[LIGHT_TURNSIGNAL_LEFT_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0.71, 0, 0.69
EXTERIOR_ONLY=0
FADE_AT=60
FADE_SMOOTH=20
INTERIOR_ONLY=0
MIRROR_DIRECTION=1
NO_SELF_SPECULAR=1
OFF_RANGE_MULT=0.5
POSITION=1.0, 0.66, 2.0
RANGE=2.4
RANGE_GRADIENT_OFFSET=0.5
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=140
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=0
SPOT_SHARPNESS=0.6


[LIGHT_TURNSIGNAL_RIGHT_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
DIFFUSE_CONCENTRATION=0.88
DIRECTION=-0.71, 0, 0.69
EXTERIOR_ONLY=
FADE_AT=60
FADE_SMOOTH=20
INTERIOR_ONLY=0
MIRROR=0
MIRROR_DIRECTION=1
NO_SELF_SPECULAR=1
POSITION=-1.0, 0.66, 2.0
RANGE=2.4
RANGE_GRADIENT_OFFSET=0.5
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=140
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=0
SPOT_SHARPNESS=0.6

[LIGHT_TURNSIGNAL_LEFT_1]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0.6, 0, -0.88
EXTERIOR_ONLY=0
FADE_AT=60
FADE_SMOOTH=20
INTERIOR_ONLY=0
OFF_POSITION=1.3, 0.89, -2.3
POSITION=1.3, 0.89, -2.3
RANGE=2.4
RANGE_GRADIENT_OFFSET=0.5
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=175
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=0
SPOT_SHARPNESS=0.6

[LIGHT_TURNSIGNAL_RIGHT_1]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
DIFFUSE_CONCENTRATION=0.88
DIRECTION=-0.6, 0, -0.88
EXTERIOR_ONLY=0
FADE_AT=60
FADE_SMOOTH=20
INTERIOR_ONLY=0
OFF_POSITION=-1.3, 0.89, -2.3
POSITION=-1.3, 0.89, -2.3
RANGE=2.4
RANGE_GRADIENT_OFFSET=0.5
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=175
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=0
SPOT_SHARPNESS=0.6


[LIGHT_EXTRA_1]     ; lightcone Foglight_L for players car only
BIND_TO_HEADLIGHTS=0   ; if "1" on/off with "Alt+NUMPAD7" for players car only;
COLOR= 32,32,35, 5
LAG=0.8
SIMULATE_HEATING=0.6
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=100
FADE_SMOOTH=5
MIRROR=0.04
POSITION=0.35, 1.02, 0.62
DIRECTION=0, 0.8, -0.5
RANGE=0.2
RANGE_GRADIENT_OFFSET=0.5
SPECULAR_MULT=3
SPOT=230
SPOT_SHARPNESS=0.2
VOLUMETRIC_LIGHT=1

[LIGHT_EXTRA_2]
BIND_TO_EXTRA_D=1
BIND_TO_HEADLIGHTS=0
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 0.1, 0, 5
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0, -1
EXTERIOR_ONLY=1
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.655593
MIRROR_DIRECTION=0
POSITION=0, 0.825127, -2.2
RANGE=3
RANGE_GRADIENT_OFFSET=0.25
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=100
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=10
SPOT_SHARPNESS=0.4

[EMISSIVE_EXTRA_D_0]
BIND_TO_EXTRA_D=1
BIND_TO_HEADLIGHTS=0
NAME=Rear_FogLight
COLOR=200,20,1, 2
LAG=0.2
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_D_1]
BIND_TO_EXTRA_D=1
BIND_TO_HEADLIGHTS=0
TOGGLE_VISIBILITY = 1
NAME=warning_foglight
COLOR=20,6,0, 2
LAG=0.2
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5




[LIGHT_LICENSEPLATE]
; no need to specify meshes names if material is using
; Plate_D.dds and Plate_NM.dds textures
MESHES=Plate_LODA
OFFSET=0.0, 0.06, 0.01
RANGE=0.29
RANGE_GRADIENT_OFFSET=0.6
SPOT=130
SPOT_SHARPNESS=0.5
COLOR=2,1.8,1.5,15
; other supported values: TWO_ON_TOP, ONE_ON_TOP, TWO_ON_BOTTOM, ONE_ON_BOTTOM
LAYOUT=TWO_ON_TOP

[INCLUDE: common/materials_interior.ini]

[Material_Metal_v2]
Materials = Rim_Color
BrightnessAdjustment = 0.3
DetailScale = 0
Metalness = 0.6
Reflectance = 0.5
LocalReflectionsSharpness = 0.55
DetailTexture = 1
OcclusionMap = 0.7

[Material_Metal_v2]
Materials = Rim
BrightnessAdjustment = 0.1
DetailScale = 0
Metalness = 0.9
Reflectance = 0.5
LocalReflectionsSharpness = 0.78
DetailTexture = 1
OcclusionMap = 0.92

[Material_Metal_v2]
Materials = Engine_Alum
BrightnessAdjustment = 0.4
DetailScale = 0
Metalness = 0.3
Reflectance = 0.5
LocalReflectionsSharpness = 0.05
DetailTexture = 1
OcclusionMap = 0.92

[Material_Metal_v2]
Materials = M_Exhaust_Under
BrightnessAdjustment = 0.28
DetailScale = 0
Metalness = 0.03
Reflectance = 0.03
LocalReflectionsSharpness = 0.1
DetailTexture = 1
OcclusionMap = 0.5


[Material_Carbon]
Materials=CS_EXT_Carbon
DetailScale=100
ClearCoatF0=0.32
Brightness=0.4

[Material_Carbon]
Materials=M_Performance_Wing
DetailScale=200
ClearCoatF0=0.32
Brightness=0.5

[Material_Carbon]
Materials=Carbon_M_Performance_Exhaust
DetailScale=50
ClearCoatF0=0.32
Brightness=0.5

[Material_Carbon]
Materials=Engine_Bonnet_Underside
DetailScale=120
ClearCoatF0=0.32
Brightness=0.5

[Material_Carbon]
Materials=SPLITTER_CARBON1
DetailScale=12
ClearCoatF0=0.32
Brightness=0.5

[Material_Carbon]
Materials=Engine_Cover
DetailScale=80
ClearCoatF0=0.32
Brightness=0.5


[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = M_Calipers

[Material_CarPaint]
ClearCoatThickness = 0.32
SpecularColor = 1
SpecularMult = 0.7
FresnelMax = 1.1
FresnelC = 0.16
FlakesK = 1.7
BrightnessAdjustment = 1.4

[Material_CarPaint_Chrome]
Materials = M_Calipers
FresnelMax = 0.5
FresnelC = 0.1
BrightnessAdjustment = 1.0
ColoredSpecular = 0.9
AmbientSpecular = 0.0
AmbientSpecularEXP = 2.5
ClearCoatThickness = 0.0
UseMetallicReflections = 1

[INCLUDE: common/materials_glass.ini]

[Material_PhotoelasticGlass]
Meshes = Headlights_Glass
PhotoelasticityBaseScale = 6      ; this parameter alters scale in general
PhotoelasticityNoiseScale = 0.05  ; deeply affects randomization process, careful with it
PhotoelasticitySpotsScale = 0.4   ; spots for limiting effect to some areas
PhotoelasticitySpotsOffset = 0.2  ; offset for spots, to try and fit effect nice on existing meshes
PhotoelasticityStripesScale = 6   ; how many stripes are there
ProfileFix = 0.02



[PARTICLES_FX_EXHAUST_...]
POSITION = 0.41,0.43,-2.28	; self explanatory
DIRECTION = 0.0,0,-1		; self explanatory
COLOR = 0.65,0.7,1 			; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE = 1, 2 				; how long particles last in the air before disappearing
SPEED = 0.5, 3				; how fast smoke particles fly from the exhaust
SPREAD = 0.25				; initial spread of particles
STARTING_SIZE = 0.04			; initial size of particles
SPAWN_OFFSET = 0.02			; initial spawn point offset (length-wise)
INTENSITY = 0.14, 0.1			; smoke intensity
TEMPERATURE_LAG = 1 
SPEED_THRESHOLD = 15, 100

[PARTICLES_FX_EXHAUST_...]
POSITION = 0.325,0.43,-2.28	; self explanatory
DIRECTION = 0.0,0,-1		; self explanatory
COLOR = 0.65,0.7,1 			; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE = 1, 2 				; how long particles last in the air before disappearing
SPEED = 0.5, 3				; how fast smoke particles fly from the exhaust
SPREAD = 0.25				; initial spread of particles
STARTING_SIZE = 0.04			; initial size of particles
SPAWN_OFFSET = 0.02			; initial spawn point offset (length-wise)
INTENSITY = 0.14, 0.1			; smoke intensity
TEMPERATURE_LAG = 1 
SPEED_THRESHOLD = 15, 100

[PARTICLES_FX_EXHAUST_...]
POSITION = -0.325,0.43,-2.28	; self explanatory
DIRECTION = 0.0,0,-1		; self explanatory
COLOR = 0.65,0.7,1 			; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE = 1, 2 				; how long particles last in the air before disappearing
SPEED = 0.5, 3			; how fast smoke particles fly from the exhaust
SPREAD = 0.25				; initial spread of particles
STARTING_SIZE = 0.04			; initial size of particles
SPAWN_OFFSET = 0.02			; initial spawn point offset (length-wise)
INTENSITY = 0.14, 0.1			; smoke intensity
TEMPERATURE_LAG = 1 
SPEED_THRESHOLD = 15, 100

[PARTICLES_FX_EXHAUST_...]
POSITION = -0.43,0.43,-2.28	; self explanatory
DIRECTION = 0.0,0,-1		; self explanatory
COLOR = 0.65,0.7,1 			; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE = 1, 2 				; how long particles last in the air before disappearing
SPEED = 0.5, 3				; how fast smoke particles fly from the exhaust
SPREAD = 0.25				; initial spread of particles
STARTING_SIZE = 0.04			; initial size of particles
SPAWN_OFFSET = 0.02			; initial spawn point offset (length-wise)
INTENSITY = 0.14, 0.1			; smoke intensity
TEMPERATURE_LAG = 1 
SPEED_THRESHOLD = 15, 100

[INCLUDE: common/gt3_exhaust_glow.ini]'


[EMISSIVE_WATER_TEMP_0_EXHAUST_GLOW]
MESHES = exhaust_Barrel, M_Performance_Exhaust_Logo_2, exhaust_void_Black
COLOR = 25, 3, 0, 0.45
USE_SMOOTH_TRANSITION = 1
INPUT_MIN = 82
INPUT_MAX = 92
INPUT_LUT = (| 82 = 0 | 92 = 1 |)
AFFECTS_TRACK = 1
SPECULAR_MULT = 3

[EMISSIVE_WATER_TEMP_1_EXHAUST_GLOW]
MESHES = exhaust_void
COLOR = 25, 2, 0, 0.35
USE_SMOOTH_TRANSITION = 1
INPUT_MIN = 85
INPUT_MAX = 93
INPUT_LUT = (| 85 = 0 | 93 = 1 |)
AFFECTS_TRACK = 1
SPECULAR_MULT = 3


[EMISSIVE_WATER_TEMP_2_EXHAUST_GLOW]
MESHES = exhaust_Tips, M_Performance_Exhaust_M_Logo
COLOR = 25, 2, 0, 0.45
USE_SMOOTH_TRANSITION = 1
INPUT_MIN = 88
INPUT_MAX = 94
INPUT_LUT = (| 88 = 0 | 94 = 1 |)
AFFECTS_TRACK = 1
SPECULAR_MULT = 3
