
[INCLUDE: common/materials_interior.ini]

[Material_DashboardLeather]
Materials = vaz_2108_cockpit
Brightness = 0.5
DetailScale = 30

[Material_Plastic_v2]
Materials = vaz_2108_plastic_dash2
Brightness = 0.6
DetailScale = 0

[Material_Plastic_v2]
Materials = vaz_2108_plastic_dash1
Brightness = 0.5
DetailScale = 0


[Material_Aluminium_v2]
Materials = 
Metalness = 0.4
Reflectance = 1
BrightnessAdjustment = 0.5
DetailTexture = 1
DetailScale = 0
DetailNormalBlend = 0.5
DetailNormalPBRSmoothnessGamma = 0.5

[Material_Aluminium_v2]
Materials = 
Metalness = 0.51
Reflectance = 1
BrightnessAdjustment = 1.2
DetailTexture = 1
DetailScale = 0
DetailNormalBlend = 1
DetailNormalPBRSmoothnessGamma = 5.9

[Material_Aluminium_v2]
Materials = chrome_rim
Metalness = 0.8
Reflectance = 1
BrightnessAdjustment = 1.2
DetailTexture = 1
DetailScale = 0
DetailNormalBlend = 1
DetailNormalPBRSmoothnessGamma = 5.9

[Material_Aluminium_v2]
Materials = chrome_blur_lip
Metalness = 0.8
Reflectance = 1
BrightnessAdjustment = 1.2
DetailTexture = 1
DetailScale = 0
DetailNormalBlend = 1
DetailNormalPBRSmoothnessGamma = 5.9

[Material_Metal_v2]
Materials = 01 - Default
Brightness = 1
Metalness = 0.1
BrightnessAdjustment = 0.8
LocalReflectionsSharpness = 1
DetailScale = 0

[Material_Leather_v2]
Materials = supra_interior_steer_02
Brightness = 0.4
DetailScale = 0

[Material_Carpet_v2]
Materials = vaz_2108_carpet
Reflectance = 0.1
Brightness = 1
DetailScale = 20

[Material_Carpet_v2]
Materials = 
Reflectance = 0.02
Brightness = 1.8
DetailScale = 75

[REFLECTIONS_FX]
MASK_CUBEMAP_TWEAK = 0.7
MASK_CUBEMAP_SKIP = INT_GLASS

[BASIC]
BRAKES_THRESHOLD=0.01
ENGINE_STALLED_RPM_THRESHOLD=1
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
HEADLIGHTS_ARE_HEADLIGHTS=1
HORN_AS_SIREN=0
IS_LOW_BEAM_AVAILABLE=1
LIGHT_DAMAGE_SPEED_MAX=120
LIGHT_DAMAGE_SPEED_MIN=80
STOP_LODS_ADJUSTMENT=0
TURNING_LIGHTS_REPEAT=1

[BOUNCED_INTERIOR_LIGHT]
ACTIVE=1

[AUDIO_PROPERTIES]
TURBO_THROTTLE = 1    ; for turbo sound, “throttle” input, same as in engine event
ENGINE_EXT_BOOST = 1  ; for exterior engine sound, “boost” input, same as in turbo event
ENGINE_INT_BOOST = 1  ; for interior engine sound, “boost” input, same as in turbo event


[REFRACTING_HEADLIGHT_0]
SURFACE = HEAD2_SUB1
INSIDE = HEAD, HEAD2_SUB0
SYNC_EMISSIVE_AUTO=1
ABSORPTION = 0.005
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = -1
CUSTOM_BULB_0 = 0.474, 0.502, 0.073, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0, 0, -1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 14.72
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 1
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.24
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.55
IOR_FLYOUT_FLAT = 0.31
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1, 0, 0
MIRROR_POS = -0.000666022, 0.0885653, 1.75953
NM_SHARE_EXT = 0
NM_SHARE_INT = 1
ORIGIN = 0.459172, 0.0885653, 1.81388
RADIUS = 0.159478
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 1.91
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 0

[INCLUDE: common/custom_emissive.ini]

[CustomEmissive]
Meshes = VAZ_2108_LIGHTS_LODA
ColorMasksAsMultiplier = 1 
@ = CustomEmissive_Rect, Center = "0.46, 1.87", Size = "150, 84", CornerRadius = "0.4, 0.2", Exponent = 5
@ = CustomEmissive_Color, Color = '10, 10, 10', Threshold = '0.98, 10'
@ = ReverseLights Channel = 1

[CustomEmissive]
Meshes = VAZ_2108_LIGHTS_LODA
ColorMasksAsMultiplier = 1 
@ = CustomEmissive_Rect, Channel = 1, Center = "0.45, 1.86", Size = "100	, 83", CornerRadius = "0.2, 0.2", Exponent = 1
@ = CustomEmissive_Color, Channel = 3, Mirror, Color = '1, 1, 1, 0.1', Threshold = '0.1, 10'
@ = CustomEmissive_Rect, Channel = 3, Mirror, Center = "0.64, 1.82", Size = "110, 191", CornerRadius = "0.2, 0.2", Exponent = 3
@ = CustomEmissive_Color, Channel = 3, Mirror, Color = '1, 0.5, 0', Threshold = '0.9, 10'
@ = TurningLightsRear, Channel = 3


[LIGHT_EXTRA_7]
LINE_FROM=-0, 0.5, -0.1
LINE_TO=-0, 0.1, 0
BIND_TO_HEADLIGHTS=0
BIND_TO_EXTRA_A=1
COLOR=242,226,169, 0.2
DIFFUSE_CONCENTRATION=0.9
FADE_AT=150
FADE_SMOOTH=10
RANGE=0.8
RANGE_GRADIENT_OFFSET=0.1
SPOT=1000
SPOT_SHARPNESS=0.75
SPECULAR_MULT=0
DIRECTION=0, 0, 0
SELF_LIGHTNING=1
DIRECTION=0, -1, 0
INTERIOR_ONLY=0
EXTERIOR_ONLY=0